The World of Vigil
The game takes place in Vigil, a world that has been protected for millennia by the Great Seal, keeping the realm free from divine influences. It was put in place after an ancient war with a corrupt god, Samael the Fallen, when it was decided that none of the gods should be able to interfere. But now, the Seal is failing, and nightmarish Monsters that had been forgotten are breaking through. Your job, as a hero of Vigil, is to take your small, ragtag band of Apprentices and Militia, and gather an army powerful enough to lead you to your destiny as the Godslayer, and in doing so, slay Samael once and for all.
During the game, players will recruit powerful heroes and constructs from four different divine factions to aid them in their quest:
Arha is a world where knowledge is prized above all else. The Enlightened are comprised of ascetics and warrior-monks who yearn for nothing more than to achieve a higher state of being. In the game they’re represented through cards that allow players to draw cards and manipulate the board through unconventional means.
Coming from the machine world of Hedron, the Mechana are engineers and are capable of crafting machines of immense power. Players who lean on the Mechana during the game will get to wield powerful Constructs that work together to create powerful effects.
Without Death, there is no life, and the Void is the source of everything that is. Its dark-humored guardians worship death in a way that few can understand, but they have become hardened by fighting off the twisted creations that the Void has produced as it strives to continue the cycle of creation. If you ally with them, you will gain power over death itself, and have warriors of unimaginable strength to insist upon it.
The world of Ogo is one of constant growth and trials. The Lifebound strive to grab onto the fate that life has laid out for them, and grow to meet the challenges that presents. The addition of the Lifebound to your legion will give you access to powerful magics and the ability to control your own fate.