rov-header

Rise of Vigil – Developer’s Diary

My name is Patrick Sullivan, and the first Ascension set I ever worked on was Chronicle of the Godslayer.  By “worked on”, I mean Justin Gary showed me an extremely alpha version of the game sometime in the mid-2000’s.  It was a house party, and I’d had many drinks prior to Justin showing me his new game.  I didn’t give much feedback beyond “show me this kind of stuff earlier in the evening”, but even with the little I played I knew he was on to something.

The second set I worked on was Rise of Vigil, our newest release.  I was hired by Stone Blade Entertainment on October 1st, 2012, mid-way through the development process for the set.  By this point, the energy mechanic was firmly in place, though many mechanics had been tried in its place prior to my arrival.  Energy presented a bunch of unique opportunities and challenges, and the overall texture of the file went through numerous iterations in the few months I spent working on the set. Continue reading

Immortal-Tournament-Champ-4-7

Interview with Jacob McCarthy, Ascension Immortal Tournament Champion

This past weekend marked the first Ascension Immortal event run at the StarCityGames Open Series featuring the Invitational in Atlanta, GA.  The winner was Jacob McCarthy, who had already tasted Ascension glory with his win at the World Championships this past summer.  We tracked down the champ to ask him some questions about his win.

Continue reading

Immortal-Logo-v2

StarCityGames.com and Stone Blade Entertainment Join Forces for Ascension Immortal Tournaments!

Roanoke, VA – March 13, 2013 – StarCityGames.com and Stone Blade Entertainment are proud to announce an exciting joint venture to bring competitive Ascension to players at the StarCityGames.com Open Series featuring the Invitational. Each Invitational weekend in 2013 will feature an Ascension Immortal Tournament. This includes Atlanta, Georgia on April 5-7; Somerset, New Jersey on July 26-28; and two additional Invitational events in the latter half of the year.

Ascension Immortal Tournaments offer the unique chance for champions to have their likeness featured on a future Ascension promo card and the official Ascension website.

“StarCityGames.com’s reputation for excellence in running large-scale events is unparalleled, and we are proud to partner with them,” said Stone Blade Entertainment founder and CEO, Justin Gary. “We’re excited and honored to introduce the next level of Ascension Organized Play.”

Each entrant in the Ascension Immortal Tournament will receive an exclusive promo card, with top 16 prizes including Ascension playmats, Honor Token Dice Bags, and $500 in Amazon.com Gift Cards. The format will be the most recent set(s), beginning with the most recent Ascension expansion, Ascension: Rise of Vigil.
Continue reading

rov-header

A Glimpse at Rise of Vigil

Hello all and welcome to Rise of Vigil previews! Very soon, players will be able to get their hands on a copy of the newest Ascension expansion by coming to find us at PAXEast Booth 548, by preordering through our Ascension Online Paypal Campaign or by visiting your friendly local game store starting on April 3rd. I’m here to talk about some of the new mechanics available in Rise of Vigil and to kick off our week of previews leading up to PAX East.

Rise of Vigil is my favorite Ascension set since the original Chronicle of the Godslayer. The play pattern feels fun and different, but still retains the best parts of classic Ascension game play. This is in large part due to the introduction of a new card type and new mechanic. Continue reading