Ascension VR

Bringing the tabletop world into the digital sphere by connecting players from all over the world into one virtual space, Ascension VR uses 3D fully animated avatars and showcases social elements including spatialized voice chat, avatar lip sync and avatar animation triggered by real time player movement.  Players can battle for supremacy regardless of what platform they’re on, whether mobile or PC and from a variety of VR headsets, including Gear, Vive, and Rift.  


Available for $9.99 via Steam and the Oculus Store August 1, 2016.  

Sign up for the Beta here!


First Look – Ascension X: War of Shadows

Hello Ascension fans!

My name is Gary Arant and I am incredibly honored to be giving everyone their first look into the next Ascension release. I had the privilege of being named lead designer for this product, after being involved in some capacity on nearly every Ascension release to date. It was a blast doing so and I really hope that everyone will enjoy the set as much as I loved designing it. So, let’s get to it and take a look at our tenth set of the game we all know and love, Ascension X: War of Shadows!

War of Shadows

As the title suggests, in this iteration of Ascension, players will be harnessing the power of Light and Darkness in their struggle for supremacy over their competitors. This brings us to one of the new mechanics of the set: Light Day symbol and Dark night symbol cards.

Sunstreak CourierShrine Attendant

Each card in the center deck of War of Shadows is either a Light card or a Dark card. During a game, if there are more Light cards in the center row than there are Dark cards, then it is Day. If there are more Dark cards in the center row than there are Light cards, it is Night. I’d like to take a quick second to give a special shout out to Benjamin Lundquist for his consistently awesome ideas that help to shape every project he works on. It was his idea to execute my vision of Day vs Night in this particular way and it is just the right mix of exciting surprises and strategic control.

Fighting to keep the game in whichever state your deck excels in is crucial in War of Shadows and will require the ability to plan and adapt, while having a tiny bit of luck as well. The reason it will be so important to control whether it is Day or Night is that some cards become much more powerful when they are used during their prefered game state.

Watchtower GolemShade of Sadranis

Watchtower Golem might look like a pretty normal Mechana Construct when you’re reading it. When a Mechana Construct is played, get some power… wait a second… there is an “or” in that text! That’s right, this Construct will actually give you 2 Power every single turn if it is Day. It is quite a potent effect for a Mechana Construct to have all on its own.

The importance of keeping the game in Night is instantly apparent with Shade of Sadranis. If the board is neutral or it is Day, the Shade will give you 4 Power but no other effect. It is at Night that this Hero really… shines by giving you a much wider selection of Monsters to defeat when you use him.

A little bit of the Half-Half strat

On top of Light and Dark cards creating Day and Night, there are new dual cost cards in Ascension X. This means, for the first time in the game, there will be Heroes and Constructs that require some amount of Power in addition to Runes to acquire.

Bringer of Hope

This card brings a tear of joy to my eye. To give you a bit of background on why I put these dual cost cards into this set and why I designed cards like the Bringer of Hope, it is because I so dearly love what us folk at Stone Blade call “The Half-Half” strat. This is a strategy where you throw caution to the wind and instead of focusing on building up Runes or Power, you just go for both! Why just buy big Heroes or just kill big Monsters when you can try to do everything!? This strategy will have some amazing rewards as a result of dual cost cards. Now players will have to seriously consider balancing a mixture of Rune generation and Power generation in their decks.

You can pre-order the set now!

You can now pre-order Ascension X: War of Shadows at our website here. If you do, we will throw in a great promo card that pairs well with any Ascension deck you like to play with. Meet the Chaos Rider.

chaos Rider

Some Final Thoughts

I want to make sure to say, well done by Mr. Ryan O’Connor. Ryno has a lot of say over the creative direction of Ascension, ranging from doing our graphic design to writing up art descriptions. In my opinion, Ascension keeps looking more amazing every release and Ascension X is no exception. Congrats on making one of the coolest looking products I have seen – I am lucky to have been the designer on what ended up being such a badass looking set.

I am incredibly excited to share all of this with the Ascension community. I can’t wait to hear your responses about what you see and I really hope that this box of Ascension will live up to the incredibly high standard that is the Ascension legacy. With that said, I’d like to thank the big boss upstairs, Justin Gary (no, he isn’t God or anything… he actually just lives upstairs from where I work) for handing over the reins of his baby and giving me the opportunity to get my name on a box that will be sold in many many game stores.


Thanks for reading!

-Gary Arant


P.S. – Don’t forget, you can now preorder Ascension X: War of Shadows here. If you do, you will be given a special promo card that I talked about earlier, Chaos Rider.


Ascension Game Days are back!

Game Day Banner

The Ascension Game Day program was a hit upon release, and we are happy to announce that we are bringing the program back to support store Organized Play!

Stores that sign up for the program will be shipped 10 promo cards FOR FREE, every other month. These cards can be used to support OP programs and sales initiatives, but cannot be sold.

To find a Game Day location near you, please visit our Game Day page and look forward to new promos every other month!